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We’re So Flocked

A PC game project with a distinct world, characters and visual direction.

The game world
The game world
01 / THE PROJECT

PC game & Game world.

We’re So Flocked is a PC game in development, combining game design, a distinct world and character work.

The public project introduces a 32-versus-32 third-person slasher and shooter built in Unity. It takes the team’s creative and technical work into a multiplayer game with a deliberately chaotic office-world setting.

WHAT I WORKED ON
  • PC game development
  • Game world
  • Character design
  • Environment studies
  • Animation tests
/01

Build the world and its cast

World studies, environment concepts and character designs establish the visual direction. The public preview includes a trailer and a character animation test, showing the project beyond a single still image.

The city environment
The city environment
The mall environment
The mall environment
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